Plugins

Animals

Premium
A pet system paid for with economy coins — rarity prices, care cooldowns and level caps.

Members buy animals with the economy currency and look after them: feed, play, collect and train. This plugin is the main coin sink for the Economy — the two are designed to be configured together.

LicensePremium
Depends onEconomy for the currency

Shop prices

Four rarities, four prices, all in economy coins.

SettingRangeDefault
Common pricepriceCommon · 0–100000050
Rare pricepriceRare · 0–1000000150
Epic pricepriceEpic · 0–1000000300
Legendary pricepriceLegendary · 0–1000000500
These defaults assume a tight economy. With the default economy settings, /work pays 2500–5000 per day — which buys five legendary animals a day and makes the whole shop trivial.Either scale the animal prices up (say 500 / 2500 / 8000 / 25000) or scale the economy payouts down. Doing neither is the single most common misconfiguration of this pair.

Nothing enforces that the prices increase with rarity — the order above is a convention, not a rule.

Action cooldowns

How long members must wait between caring for their animal. All in minutes, range 0–10080 (7 days), all defaulting to 60.

Feed cooldown

Play cooldown

Collect cooldown

How often an animal produces coins. This is the income side of the plugin — shorten it and animals pay for themselves quickly, lengthen it and owning one is mostly cosmetic.

Training cooldown

Between training a skill or an ability.

0 on any of these removes the wait entirely, which turns the action into a button members can spam. Keep at least a few minutes on collect.

Level caps

Max skill level

1–1000 · default 10

The highest level a skill can reach.

Max ability level

1–1000 · default 10

The highest level an ability can reach.

Caps give long-term players an end state. Raising them later is safe — nobody loses progress. Lowering them below what members already reached is not, so start conservative.

Commands

CommandDoes
/animal-shopOpen the shop
/buy-animalBuy an animal
/my-animalShow your animals

Behaviour notes

  • Prices are charged against the economy balance. A member with no coins cannot buy anything, so Economy must be enabled and working first.
  • Cooldowns apply per member per animal, not per server.
  • Changing prices does not refund or re-charge anything already bought.
  • Resetting the server on Server defaults deletes every animal.